Editorial
11 posts with this tag
Boys Love Visual Novels set in Schools
School, often boarding school in particular, is often the backdrop for the more gothic kind of boys love visual novel. Here are some games featuring an academic setting.
sweet poolBoys Love Visual Novels Featuring Butlers
Everyone loves a good butler character, and a boys love butler character is even better! Here are some visual novels featuring them.
hadaka shitsujiAnime and OVA adaptations of Boys Love visual novels
Here are some examples of yaoi visual novels that became anime or Original Video Animations.
animeBoys Love Vampire Visual Novels
Vampires are a staple subgenre of BL in any medium, and visual novels are no exception. From the earliest days of VNs, boys love and vampires have combined to make sizzling games that are worth playing.
boys loveBoys Love gaming: past, present, and future
Boys Love has flourished as a genre in gaming since the early 2000s, with new titles coming out all the time and new publishers regularly appearing in the industry, both in Japan and around the world.
EditorialOtome and BL: similarities and differences
Both Boys Love and otome genres are known for their intense dramatic plots; though there are softer examples of each, the titles which have been translated into English are largely at the more serious end of things.
boys loveSupernatural Boys Love stories
Magical elements in Boys Love stories are quite widespread, both specifically Japanese-flavoured folklore and elements drawn from other cultures. The fusion of the supernatural genre and BL makes for an appealing mix, as both often deal with extreme emotions and high stakes storylines.
EditorialHow to introduce a friend to Boys Love visual novels
An important thing to consider when working out the best way to introduce your friend to BL visual novels is how familiar they are with Boys Love otherwise.
DRAMAtical MurderThe most memorable romantic and emotionally intimate Boys Love visual novel scenes
There are some scenes from Boys Love games that just stand out as especially impactful for players, and come to define the game as a whole – at times, they become cornerstones of the genre.
visual novelBL, Shounen-ai, and Yaoi: A Comprehensive Exploration of Terminology, Origins, and Cultural Significance
The term "yaoi" was created in the late 1970s by manga artists Yasuko Sakata and Akiko Hatsu as a shortening of the phrase "yama nashi, ochi nashi, imi nashi", meaning "no climax, no point, no meaning."
Editorial